

Each team has their own base and the goal is to destroy the enemy's base while defending their own. Renegade's main multiplayer mode is called "Command & Conquer mode", where players are divided into the GDI and Nod teams. Players can carry multiple weapons and equipment in their arsenal and drive both GDI and Nod vehicles. The game features a 12-mission campaign and multiplayer mode. When GDI's top scientists are kidnapped by Nod's elite Black Hand unit, Havoc is assigned to rescue the scientists and put an end to Nod's insidious Project ReGenesis. The player takes on the role of GDI commando Nick 'Havoc' Parker, who carries out daring missions around the globe against the Brotherhood of Nod. The story is set in the late First Tiberium War, initially depicted in the campaigns of Command & Conquer. A remake in Unreal Engine 3, titled Renegade X, was developed by Totem Arts and entered open beta in 2014. Many modifications were created based on the multiplayer, such as Red Alert: A Path Beyond, Tiberian Sun: Reborn, and Interim Apex. Being Westwood's first attempt at a shooter experience, the campaign was criticized for being repetitive and having poor AI, but the online multiplayer was praised. The game was released on February 26, 2002.
Command and conquer renegade series#
It is the only released title in the Command & Conquer series to be a shooter and the first to use the proprietary W3D (Westwood 3D) engine, later known as SAGE (Strategy Action Game Engine). Ĭhuck Carter also created a prototype level featuring the Scavenger refinery, which was to showcase that Renegade's engine could handle much higher polycounts than it did in the original game and introduce the Scavengers.Command & Conquer: Renegade is a first and third-person shooter developed by Westwood Studios and published by EA Games. While no buildings were finished, a destructible prototype of a Soviet barracks was done, completely physics driven. Īpart from a partially finished Marin Headlands map and several models released to the community, not much was done with the game. However, with the then recent release of the highly-acclaimed Battlefield 1942, it was cancelled in late 2003, due to the possibility of the game taking purchases from Battlefield 1942. However, the Allied Light Tank and Soviet Hind Gunship, both cut units from Red Alert 2, were to make a return.īy the time of its cancellation, the Renegade 2 team was already finished with pre-production, with an X-slice presentation finished and the team awaiting final approval from EA executives. Most units designed were based on Red Alert 2 ideas.

The game was also to feature a Giant Ants bonus level. Kirov airships would be bombing the city, while a squid attacked an Allied carrier in the background. The game would begin with an assault on the Marin Headlands, with the Golden Gate Bridge in the background. The storyline was about a rogue Soviet commander from the Romanov dynasty attacking America to avenge the honour of Alexander Romanov. However, this was scrapped in favour of a Red Alert 2-based FPS that took place in the post- Yuri's Revenge world. It focused on a scavenger culture emerging from the ashes of the collapsed Soviet Union, which would eventually become the Brotherhood of Nod. The first version was drafted as a connection to Tiberian Dawn from Red Alert 2.
